Last 7 days
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94% positive of 96 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
3D physics-platformer where you are an egg! Roll, hop and slide your way back home.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-02 → 94% today (96 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
bottestbranch
v1_5
v1.4
v1.3
v1.2
v1_1
minor changes - 1 - Fix multiplayer menu analog stick navigation 2 - more trying to tweak the save system with multiplayer maps (i hope i haven't broken it more lol -_- ) 3 - fix to some uv generation stuff known issue - uh if put a map on steam and want to ed…
bloom bug fixed, physics 'fix' reverted becasue it caused maybe more problems
v1.6 BIG EDITOR UPDATE So, this was going to be a small update, but it turned into something quite large. Before we get into the specifics, I'd like to say we're going to have a cosy autumnal get together tomorrow evening on discord/stream to celebrate the new…
WELCOME TO OEUF V1.5: COUNTRY FRESH EGGSIT HASNEW COMMUNITY MAP - OEUF COUNTRYLAUNCH PARTYNEW MUSIC TRACKSNEW FEATURESSTABILITY UPDATESOEUF COUNTRYOeuf Country is a brand new community level, headed up by the very lovely ZachDaniel and with contributions of Za…
optimized grouting/sphere placement performance in the editor (6x speedup) hard to edit entities when other users are also editing other entities - panel kept resetting extra logging for some networking problems localisation tweaks
WELCOME TO OEUF V1.4: BIGGER THAN BEFOREIT HAS OEUF CITYMULTIPLAYER MAP EDITINGBUILT-IN STEAM WORKSHOP BROWSERLOTS OF OTHER THINGS OEUF CITY The Oeuf community built a big city map together, many times larger and more open than the base game. I can finish the …
Oeuf Halloween NEWS! 1 - FALL OBBY So, in the last version we added a bunch of new block-shapes and textures, and over the month of October the community's been working on a really nice new map with them - Fall Obby*. It's a big tree. It's out right now,...
Internal processing is one of the most visually well-crafted levels for Oeuf, and in its own very particular way. It's at its heart a 'tower-climbing' level, with an industrial theme, but each floor has a very different style - not just visually, but also in t…
So, someone made a whole new kind of level for Oeuf. Absolutely unprecedented, and quite nice (inspired by an old skateboarding game, is my understanding). There are new kinds of platforming in it, not seen in previous Oeuf levels: This alone is the biggest le…
So, I just played a great and easy level. You can just dive right in, really - there's a lot one can 'spoil', which I will do further down, but you can just play it :) It has a bunch of nice and charming places, and no tricksy maneuvering is required, you just…
Long time no see! There's actually a lot happening behind the scenes rn - I'm preparing a \big update (should be out the weekend after this one, you can find out more about it on the Discord if you're curious), but in the meanwhile I'd like to spend more time …
So, since Oeuf launched, several wonderful things have happened. 1: Amazing new levels on the Steam WorkshopA bunch of crafty people gave Oeuf's level eggitor a spin and made some genuinely really lovely levels. A bunch of new maps have been submitted over the…
I added a substantial new built-in level to the game. Now when you go to 'custom maps' from a fresh install, you will see this at the top: This is a pretty big new level - a Roblox-inspired Obby (short for 'obstacle course'). This is a long series of 99 mini p…
I've had a blast trying out random demos in the Next Fest for the past two evenings. I hope you all are enjoying it as well. One thing that did kinda get my goat though, was how big some of the demos are - it's much easier to frivolously install a bazillion de…
So, another week, another bunch of last-minute changes. Less than before!We now have custom jump sounds. Some people didn't like the built-in jump sound - some of this is personal taste, some is that the reverb was a bit harsh/too distoring when you were insid…
Perhaps ill-advisedly at this late stage, I've decided to expand two parts of the game from short passages to areas of their own. The area between the Underground Tower and Forest of Branching Paths has been expanded, as has the area between the Side Gate, and…