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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello Deckbuilder fans! Thank you for your interest and support of Discard All Hope!Development is moving ahead behind the scenes. In the meantime I am updating the public demo to include a few fixes and minor features.These include:Damage values displayed on-…
Hello all, just added some art for some of the Dialog interactions:
The most recent update will unfortunately (but temporarily) be disabling the Steam overlay for Windows users. This is due to a bug caused by Microsoft's Windows Web Viewer (used for exporting Discard All Hope) that causes some gamepads (including Xbox gamepads…
Unfortunately due to a Windows Webview 2 update, some gamepads (such as the Xbox Series X) are not recognized by the game engine. Discard All Hope is built with Construct 3, and while the Construct team is aware of the problem and submitted the issue to Window…
Minor update expanding on the previous card (or loot) level update. Until now shield and summon cards did not improve with either the card level or upgrade level. Now they do. For shields, their durability (health) scales up, and for creature summons both thei…
Happy Scream Fest everyone!To celebrate this spooky festival, Discard All Hope's Demo is getting a major update! Full of quality of life improvements and some behind-the-scenes changes, but most importantly... a very challenging boss fight...This boss can be a…
Hello all!This is likely to be the last major update to the Demo until release. To those of you that have recorded gameplay for me to review, thank you, these changes would not have been possible without your feedback!Major Updates:Spell cards have a loot leve…
Hello! Thank you for showing interest in my indie game, Discard All Hope! A quick shoutout and thank you to Human Qube and their No Time to Loot Festival, if you found this game through that fest, I'd love to hear about it in the comments!Check out the demo HE…