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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
August was mainly about going back to the systems and content I had already built, and trying to make the overall gameplay experience better.One of my main goals this month was to make combat feel less repetitive and more dynamic. Here are some of the major ch…
👾 New EnemiesFour new enemy types were added this month:Rogue Vending MachinePatrol DogMuscle RobotSlipper SwordsmanEach enemy has been designed with different attack patterns and combat behaviors. My goal is to make players approach different enemies in diff…