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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We have a MASSIVE update to the demo! We've been hard at work building out the demo of Descent of Lunaris and implementing feedback that we've received from you all. A special thank you to our playtesters who’ve been so helpful in isolating bugs and providing …
Check out the patch notes for the demo and, as always, feel free to join to the discord to chat with the dev team and meet some new pals who also enjoy dungeon crawling. Patch Notes (0.7.5)Content: Narrative flow through prologue has been slightly reworkedIntr…
Have you been playing the playtest? (Patch Notes Below)Take another look! We pushed an update today that changes up the prologue and tutorials to get you to the bulk of the playtest faster.Like always! We want to hear from you. You can comment on this post, st…
First, thank you all for your interest in playtesting Descent of Lunaris. It has helped us tackle so many tiny things with having more eyes and ears on the project. We are a few weeks in and while these patch notes are not the entirety of what we've been worki…
Unison Games выпустила обновлённую демоверсию Descent of Lunaris — пошаговой RPG с исследованием подземелий на сетке. Она демонстрирует сбор отряда, изучение лунной базы, сражения и столкновения с космическими ужасами. События разворачиваются в будущем, где ко…
Hello! Been a minute!But we've been hard at work on building out Descent of Lunaris and also implementing feedback that we've received from you all. With that said, we'd love for those of you who've been admitted into the playtest to take a look around and giv…
We are headed to BitSummit!BitSummit is May 22-24, 2026 in Kyoto and we hope to see you there!Come meet some of the team who will be in the booth showcasing Descent of Lunaris. You'll be able to ask them all your burning questions too! We will be in the Graph …
Strange signals emanating from within the moon have the power to warp the fabric of reality. As you explore the dungeon, the chances of the inexplicable rise, something is watching you. New, dangerous encounters and events become possible, where there is risk …
Play the demo and learn more on its dedicate page here. About the Demo/Prologue:When an experiment at a secret facility goes terribly wrong, an elite security team is tasked with protecting the researchers as they prepare to evacuate. Reality breaking anomalie…
Back with some development talk about how Descent of Lunaris came to be and how our character classes were created and evolved over time. (Read on for some cool concept art images and some scribbled notes too)To start, lets go back a couple years, near the end…
If you've requested access to the Descent of Lunaris playtest, check your email and please join the discord to provide feedback and chat with the team. If you've been activated the playtest will appear in your Steam library.We are conducting our playtests in w…
Let us know what else you'd like to learn about Descent of Lunaris and how we are bringing it to life.Don't forget to request access for our playtest on the Descent of Lunaris Steam page and join our discord. We talk about Descent of Lunaris, but also about a …
Hi there! I'm here sharing some game design knowledge from Chris, our gameplay designer on Descent of Lunaris, on how combat evolved for us on this project.Check it out below. (and Chris asks some questions at the bottom and we'd love to hear from you)🡻 “What…
Hi all - this will be a roughly weekly blog going into detail and pulling back the curtain a bit on our process for building Descent of Lunaris (DoL). As a founder and production manager on the game I've had the opportunity to see the evolution of the team's c…
We’re getting ready to launch a playtest for our dungeon-crawling RPG! You’ll be among the first to try early content, test combat, explore the first dungeon areas, and send us feedback before we move to the next development stages. Full details on timing, par…