Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed a few likely causes of out of sync errors.
Fixed some more spots that could cause out of sync-errors during multiplayer matches.
Small improvements.
Hotfix 5 changelog: Fixed another game crashing bug with unit movement.Tweaked the current one and only game map a bit to fix balance.
Fixed stupid things.
Lots of general enhancements. Also made the networking better.
Game- Added Duelist, Scorpion Gunboat, and Transport units and the Seaport.- Added transport embark and unload controls.- Added selectable and random factions with distinct strengths and weaknesses.- Added diplomacy for declaring other players allied or hostilโฆ
This turned out to be a big update. Sorry it took long but I was hard at work.Changes include: Fog of War Completely revamped fog of war system โ no more flat shroud. Smooth, dynamic fog that reveals and conceals the map as your units move around. Previously eโฆ
Hotfix for the latest version. Fixes:Fixes a crash with building placement.Tweaked the camera-areas a little so that buildings on the edge of the map do not get their healthbars obscured.Fixes another bug with building construction.Something else maybe.
Lobbylisting now contains many features.UI-additions and streamlined stuff.Lots of balance-changes.
Changes include:General fixes and enhancements.New units.New buildings.Fog of war and of course a related unit attribute to reveal it.A lot deeper unit attributes like armour classes and damage types to build a nice platform for future updates.Reworked the resโฆ
New hotfix for version 0.21.x. Addresses all of the bugs found in testing and improvements to pathfinding.In addition 0.21.x adds the following features: New buildings like turrets etc.Unlockable technologies.New units.Visual improvements!
New features and stuff: Lobby chat and game chat.Some visual enhancements to the game map.Bugfixes.
Small tweaks here and there and most notably finally added number groups to units.
Lots of new stuff:New unit: Medic. Heal those troops so they can get back to lasering.New building: Supply Depot. Get those supplies to you faster so you can invest that precious LC to the war effort.Reworked the networking code in some places and removed stupโฆ
Lots of general improvements and additions in version 0.17. Hotfix 4 fixes an annoying fatal bug that was caught during playtesting.
Lots of cool stuff including a proper main menu finally and lobby listings. Everything is subject to change but it looks good IMO.
New stuff: A nice minimap.Some new music.Network syncing is now smoother. Its hard to explain but you will see it.Lots of fixes and small additions.
Added:Win conditions.MusicSound stuffSome fixes here and there.Bedrock for the resource system.Things now cost LC (Laser credits) to build.Some other stuff I probably forgot already.
Settting in place bedrocks for upcoming features. Lots of cool stuff added and fixed a few things. Check it out!