Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 1 · 1 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey folks!This project has been an incredibly informative and constructive journey from start to finish. Every stage of development—from early prototypes to polishing the final build—has contributed to meaningful growth in understanding the full process of bui…
Hey there folks!Cleaned some issues with round progression. In support of making the client experience smoother, the character setup broke. This build uses a couple different methods of cleaning up the visual mess. Bug Fixes:- Seamless travel disabled - Adjust…
Hey there folks!Made some changes to the level travelling to make for a smoother visual experience for the client. Bug Fixes:- Seamless travel enabled- Event logged when power fades prior to gaining a buff- Modified relevancy to characters for replication stab…
Hey folks!More clean-up on the client-side experience. Also a minor addition to crystals, they now make a small noise. Now the monsters can't hide them in corners. Bug Fixes:- Client trap color should be the same as host- Client music now adjusts properly to b…
Hey folks! Hope everyone had a wonderful and safe Halloween! Few small updates made to refine the game for official launch. One of the hardest things for me to test effectively is the client-side experience. This patch should help with that issue on the level …
Hey Folks! I have been combing through looking for more ways to increase the game's communication with players. To support that goal, the Portal now has more to say. Since the event log is now being used for more details, when the scoreboard is visible, the mi…