Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
๐ New Features Wave Progress Bar Added a new progress bar that visually shows how far the current wave spawn has progressed. The bar fills up in real-time during the spawning process and resets once the wave is fully spawned. Swarm waves (SW_โฆ) are now correcโฆ
Perk system is now fully data-driven for easier balancing & maintenance ~50 new generic perks added (damage, crit, speed, utility, etc.) Rarity luck perks now affect shop roll chances in real time Improved sound effects for towers, hits and UI feedback Variousโฆ
๐๏ธ Voice & Tutorial All tutorial voice-lines improved for clarity and goblin-style flavor. Tutorial prompts now trigger once, no more repeated messages. Freeze mechanic now properly explains: โClick the tower 3 times to unfreeze!โ Spell tutorial pauses the gaโฆ
โ๏ธClick Manager Implemented a brand-new Click Manager that makes selecting towers much easier and more accurate. โ No more accidental clicks on monsters. โ Tower interaction feels smoother and more responsive. โ๏ธ New Tutorial Boss Added a dedicated boss fight โฆ
All perks are now visible in the Bestiary. Fixed a bug where hammers were always enabled in every run. Fixed an issue where map completion did not correctly respect previously completed maps.
๐ General Improvements Fixed a bug where players could deploy more than 3 Towers at once. Fixed an issue causing inventory stats to be applied twice, resulting in inflated values. Reduced the base regeneration of all monsters by ~50%, making early and mid-gamโฆ