Last 7 days
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70% positive of 31 · Mostly Positive · Live from Steam
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Adventure with Naya, an anthropomorphic fox, and Tawa, a tiny mouse, across dinosaur-filled islands. Explore, fight, sneak through narrow paths, and discover Tawa’s survival-focused Extra mode.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 70% on 2026-11-01 → 70% today (31 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Devlog — Recent WeeksWeek 1 — Building the WorldDevelopment this week focused on strengthening the structure of Naya and Tawa’s adventure across the different levels.The main work involved setting up introductions, progression points, objectives, level transit…
Over the past few days, Tawa: Lost in Time has kept evolving! 🦊🦖 New save system improvements, loot and item updates, merchant system work, UI fixes, and lots of gameplay and level tweaks. More improvements are coming soon! 🌿✨
🦊 Tawa: Lost in Time — Weekly DevlogA lot has changed this week!The biggest focus has been on making the game feel more like a real adventure, with clearer objectives and better progression.Naya is now at the center of the gameplay, with Tawa travelling along…
Just a little debug
In the next build, you'll be able to play Naya's Level 2, continue the story, and discover a major twist in the adventure. Please note that Levels 1 and 2 are still works in progress. Rather than fully polishing each level before moving on, I'm building the ga…
This pre-build introduces the first interactions between dinosaurs and other prehistoric creatures! ✨ Improvements to the three main biomes: 🌴 Tropical Forest – improved environment, vegetation, and atmosphere. ❄️ Glacier – enhanced visuals and terrain for a …
Devlog — The Last Three WeeksThe last three weeks have been all about making Tawa: Lost in Time feel more like a real adventure, with clearer goals, stronger storytelling, and a world that reacts more naturally to the player.We have been expanding the journey …
Tawa: Lost in Time – Two Weeks of ProgressHi everyone!The last two weeks have been very busy on Tawa: Lost in Time. Most of the work has focused on polishing the game, improving Naya and Tawa, fixing technical issues, and preparing the project for its next sta…
Devlog — 10 Days of Development on Tawa: Lost in TimeThe last ten days have been especially busy for Tawa: Lost in Time.Development hasn’t focused on one single major feature, but rather on many different systems that are now slowly starting to work together.T…
Devlog – Naya Joins the Adventure!This update marks a major step forward for Tawa: Lost in Time with the introduction of Naya, who now becomes the main playable character.The first level has been redesigned around the beginning of Naya and Tawa's adventure. Th…
🌿 New biome improvements : enhanced forests, desert and glacier environments with more details and better atmosphere.🦕 Dinosaur interactions : creatures now react more naturally, including predator/prey behaviors.🎨 Visual upgrade : updated Tawa's color pale…
🧊 Snow Biome DevlogAnother productive day on Tawa: Lost in Time!❄️ Continued building the snowy biome.🏔️ Added and refined major landmarks, including the ice maze and frozen cliffs.🌨️ Improved terrain details and environmental atmosphere.🪨 Placed new rocks…
Hello everyone!A lot of work has been done recently on TAWA: Lost in Time, and I'm excited to share the latest developments!New Tutorial Featuring ChaCha and MilcaThe game's introduction has been improved with a brand-new tutorial featuring ChaCha and Milca. T…
# Devlog #14 – Back to the Roots: Rebuilding Tawa's AdventureHello everyone!Today I'd like to share an important update regarding the future of *Tawa: Lost in Time*.Over the past months, I experimented with many systems, mechanics, and environments. While this…