Last 7 days ยท history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Massive Update to PLAYTEST Main changes: - Levels are now procedural (still need to design some specific levels for later levels) - Redesigned the unlock system (so progress have to be resetted) - Added game endscreen (with option for endless) VISUAL and LEVELโฆ
updated: Removed some less usefull modifiers Added more usefull modifiers Added story setting Added Difficulty scaling (No HP refills between levels) Added custom crosshairs per gun Made HP pick up more juicy
updated: Better collision detection bullets, booms and melee attacks Melee and Explosions now work with Reflection modifiers Nail to wall now synergies with Timeout and Proximity Trigger Modifiers Empty weapons are now indicated in the inventory Small improvemโฆ
updated: Fixed crash with cards containing faster reload mod in melee weapon.
updated: Escape out of invenory Escape out of pause menu Added maxed to card info Made main menu look better Event cards now check if they are usefull You can now throw rockets again Fixed spawn point thowing bullets you can go back to hub from level selectionโฆ
Updated: Updated visuals on explosions Better Steamworks intergration
Hi all, Thank you all for playtesting Flashes of Chaos and giving valuable feedback. Really helped making the game better and squash a lot of bugs! For now i shut down the playtest, full game will release 6 november 2026!!! Hope that you all have a great time โฆ