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Mythswayer is going to be a tactical rogue-lite RPG. The Demo only showcases some aspects of the tactical turn-based gameplay on our diorama-like stages, along with the basics of the character, skill, and itemization systems, and the very foundations of the Arโฆ
Spells can be selected in two ways:Hold the Q key briefly to bring up the spell bar, then use A, S, D to navigate or simply left-click on a spell.Or use F2 for Arcane Bolt, F3 for Arcane Shield, and F4 for Time Wrap directly.๐ก Note: This is the first iteratioโฆ
In the first update to the prototype demo version of Mythswayer, we added a new enemy, the Orc shaman, who can cast protective and restorative spells on his allies; a new healing/buffing skill, Envigoration; and the skill Critical Chance, and Protection cap syโฆ
Mythswayer features a moderately complex character and combat system that enables free progression through the attributes and skills with a strong emphasis on synergies between different stats, buffs, and enchantments from items. At the heart of this system arโฆ