Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Shipped new 2D and 3D art assets for the Nemin Wanders / Nemin caravan
Quest objectives requiring items to be obtained will now also search the player's satchel for that item, not just the backpack and quest inventoryShipped a fix for an issue related to dying while having a menu open causing the game to become stuckShipped a fix…
Fixed an issue that could sometimes cause food to persist forever in inventory when dropped, picked up, and immediately consumed
Added a new HUD element for tracking the currently active questThe new quest-tracker HUD UI can also be disabled from the game settings menu for players that prefer the HUD look without it
Fixed an issue with dungeon bear traps not persisting
Fixed an issue with worm enemies despawning randomly
Hello, all!I'm back after a long break during the months of August/September with some more game updates! While a number of major changes were shipped for the demo during August and September, there were no newsletters posted while I've been away. As a result,…