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Hey, Explorers! Our November closed playtest is live! The first wave of playtesters is in! If you’ve played before, just hit the Playtest app in your Steam Library and you’re good to go.For this playtest, we're not setting any in-game time limits. It's full sa…
We’re establishing our next temporary settlement somewhere considerably sunnier: Barcelona!Above: Colonies of the Mist will be playable at SAGA Barcelona Game Fest from October 9–11 at the Forklift Interactive booth, G01-9.Come by and see how long you can keep…
Hey Explorers,Our second closed playtest is officially drawing to a close! A huge thank you to everyone who jumped into the Mist, built up their colonies, and put the new systems to the test over the past few weeks.Fill Out the Playtest SurveyTo help us make A…
Hey Explorers!Andrew here with some incredible news! Our Second Closed Playtest is officially LIVE!Since wrapping up our first alpha test, our tiny team has been hard at work analyzing your survey responses, fixing bugs, and implementing major changes based di…
Hey, Andrew here! Welcome back to another update for Above: Colonies of the Mist. It has been a whirlwind few weeks here at the studio, filled with our first playtest data analysis, event planning, and, most importantly, a lot of building. We have several majo…
Hey Explorers!Long time no post! Sorry, we’ve been radio silent for a bit. The team has been locked away in the dev cave, cooking up something amazing. While we've spent past devlogs showing you how we're building our outposts, coding ziplines, and perfecting …
Hey Explorers!While we’ve already explored the Mist as a corrupting force that endangers your people, today, let’s turn our attention to the uncertainty of exploration created by the Fog of War.In Above: Colonies of the Mist, the landscape isn’t just scarred; …
Hello everyone! Richard here again, this time ready to talk about the ancient machines of the forgotten past.The land the colonists have arrived in is an ancient, scarred place, filled with the decaying ruins of the forgotten Nytherran civilization. The crumbl…
Heyo - Richard here, Lead Designer for Above: Colonies of the Mist. Welcome back to another Design DevLog for Above: Colonies of the Mist. The last time I was here, we went over the basics of how the landscape and logistics come together to create a unique cha…
Hey Explorers!I am Patrick, the concept artist and in-house tortoise guy on Above: Colonies of the Mist, and I'm very excited to welcome you to our devlog this week.It has been my pleasure over the 7 years of my career to have worked on games such as Call of D…
Hey Explorers,The world of ABOVE: Colonies of the Mist is an unforgiving place. Crisscrossed by deep valleys with jagged spires of land dominating the skyline, a travel agent would describe the place as ‘unique’ or ‘dramatic’. The colonists who’ve crashed ther…
Welcome to our first dev blog! We're all currently hard at work making this game a reality, and we want to share this journey with you. We’re planning to post devlogs biweekly, so you’re always up to date on what we’re cooking. Above: Colonies of the Mist is s…
☁️ We're rising above the Mist! ☁️What a great start to the week! More than 5,000 of you have added Above: Colonies of the Mist to your wishlist in less than a week. Thank you!To us, this means thousands of you have joined the expedition into the unknown, and …
Hello everyone!I’m Andrii Vasyliev, the Studio Director at Docklight Games. We are a small, passionate team excited to share our first project, Above: Colonies of the Mist, with you. We hope our dedication inspires your interest and support.It feels surreal to…