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Attention, heroes!The first ever public playtest of Heroes of Anirea is now live on Steam! We are very excited for many of you to play our game for the first time, get a taste of what awaits you in the full game and, of course, to hear your opinions through th…
Hello, heroes!It’s been a while since our last devlog, so we wanted to drop by and tell you how things are going. We’ve got several updates we’re really excited to share, so let’s get right to it. New trailerOur new trailer is now live. We’ve put a lot of love…
Hello heroes!We’ve had our heads down in the project for quite a while now, and we really wanted to pop in and share how things are moving along. Tldr: great. Want to know more? keep reading :DTaking ShapeOne of the areas we’ve been focusing on most lately is …
Hello everyone!As you may have seen, we’ve just announced the new cover art (or capsule, for those who frequent the Steam forums more often). This illustration sets the path we’ll follow in the Art direction of Heroes of Anirea, both for marketing and for in-g…
Hello everyone!In our latest devlog, we shared the date for our first playtest: October 20th. Today, with that date fast approaching, we’re here to give you more details. To do so, we’ll answer four key questions:What is a playtest?It’s similar to what’s commo…
Hello everyone! This is Jose speaking, the one steering Heroes of Anirea as a project. I’m here to give you a quick update on how the game is coming along and to share a bit about the near future.At the very end of this post there’s some news I think you’ll re…