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Hello everyone, and welcome to DevLog #23 for WRS3!In DevLog 20, we already showed you what our new 3D snow system is capable of. Today, we want to take a closer look at what is actually happening behind the scenes.The snow system divides the entire game world…
Hello everyone, and welcome to DevLog #22 for WRS3!Halloween is just around the corner, so today things are getting a little darker: We’re showing you nighttime in WRS3! 🌙With Unreal Engine 5, we were able to further improve the atmosphere at night. Darkness …
Hello everyone and welcome to DevLog #21 for the WRS3!You may already have caught a brief glimpse of the LEITNER GD10 during our big LEITNER announcement. Today, we’re taking a closer look at this ropweway and showing you some of the technical details we have …
Hello everyone and welcome to DevLog #20 for the WRS3!Today, we’re taking a look at one of the features we’ve spent the most time developing and one we’re especially proud of: our 3D snow system!At the same time, it has also been one of the biggest technical c…
Hello everyone and welcome to DevLog #19 for the WRS3!We’ve already shown you the PRINOTH Bison X, and today we’re adding another variant: the Bison X with winch!Those of you who took a very close look at DevLog #17 may already have spotted it. Today, we’re gi…
Hello everyone and welcome to DevLog #18 for the WRS3!Today, we’re taking a look at a ropeway that may already look familiar to some of you: the Doppelmayr 10-MGD D-Line!10-passenger gondola lifts of this type play an important role as feeder lifts in many ski…