Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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66% positive of 9 · 9 user reviews · Live from Steam
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The Forgettable Dungeon is an ONLINE co-op top down action roguelike that takes place in a procedurally generated destructible voxel world.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-01 → 66% today (9 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey I just wanted to give everyone another update, I keep waiting for good news to share and it just keeps not materializing. As some of you may know I got very sick after PAX, with breathing and muscle complications. (I still don't believe this to be Covid-19…
## Patch notes for r1404 https://i.imgur.com/hrIsEv7.gif Features: -- Dungeons now have mini bosses scattered around -- Bombs are now more powerful, limited item, always mapped to a specific button -- terrain in dungeons is now much more malleable, can be alte…
## Patch notes for r1374 + r1363 Features: -- Added ability to submit statue for "Statue Backer Tiers" -- New button remapping and presets for controllers -- New final boss -- Improved general framerate -- added new bonus rooms to dungeon -- added new dungeon …
## Patch notes for r1194 Features: -- greatly increased framerate by splitting the world into more optimal chunks -- bosses and monsters now push you back as you attack them -- dungeon paths are now more interesting and varied -- improved network efficiency wh…
## Patch notes for r1168 Note: many textures relating to overworld and dungeons are still placeholder Features: -- added combo attack, with launcher -- added context sensitive attacks, stab, jumping swipe -- added overworld, with dungeon housings, secret rooms…
Hey everyone wanted to give you another update on development. https://i.imgur.com/BdwCbQK.gif Push block puzzles, can't have an adventure without them! https://i.imgur.com/M73cP2M.gif Ghost is a simple enemy, but I really enjoyed how he came out. Though I do …
Hey everyone wanted to give you a quick update on the games/life current situation. If you want a more extended writeup of what's been going on, you can read it at the kickstarter page here: https://www.kickstarter.com/projects/rotondo/forgettabledungeon/posts…
Happy Halloween! Today I have a special spooky themed update to The Forgettable Dungeon. https://i.imgur.com/lMLKiCF.gif The summoner will now appear in the graveyard at night conjuring spooky scary skeletons to fight his battles for him. If you can manage to …
Hey everyone, just wanted to touch base really quick before I post the change log. I appreciate all the feedback I've been receiving about the game, it's helping me figure out which direction to take certain features. There's been a few issues that I'm trying …
Hey everyone the game's out now! https://i.imgur.com/1KUQSGw.gif https://store.steampowered.com/app/375810/The_Forgettable_Dungeon/ If you run into any issues please report them in the discrord or the forums! https://discord.gg/0wDrfggwJYq1yjtF https://steamco…
Hey everyone! Just wanted to let you know that the game is going to be launching in early access on Monday October 21st! I'm happy that the game is at a state where I can share it with more people. It's going to be $19.99 with a 10% discount at launch. With th…
## Patch notes for r1226 Note: these patch notes are for the past few versions before PAX as well, as those had to be released quickly Features: -- overhauled overworld textures -- overworld now has detail ridges by floor spaces that meet with water -- dungeon…
## Patch notes for r1194 Features: -- greatly increased framerate by splitting the world into more optimal chunks -- bosses and monsters now push you back as you attack them -- dungeon paths are now more interesting and varied -- improved network efficiency wh…
## Patch notes for r1168 Note: many textures relating to overworld and dungeons are still placeholder Features: -- added combo attack, with launcher -- added context sensitive attacks, stab, jumping swipe -- added overworld, with dungeon housings, secret rooms…
## Patch notes for r1047 Features: -- default sword/mace can now be charged and then held for a little while before releasing -- added highlight to objects that you can pickup/interact with when you're close to them -- magical items like potions and scrolls no…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.