Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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A casual-style tower battle game with eight unique forces, each with distinct combat mechanics. To defeat different enemy forces, you'll need to adapt your strategy and pay attention to the moment you activate skills. Defeating enemys in battle allows you to unlock new forces.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
1.Fixed novice guidance problem.
1. Updated AI and puppet forces. 2. Remake the demonic force, passively changing to clone after attacking enemies several times. Technology has also undergone corresponding balance modifications, and the upgrade curve is now smoother. 3. Weakened the capitalisโฆ
1.Added audio toggle settings. 2.Slightly adjusted faction data.
Fixed the problem of train reverse.
1.Added two new forces: Cowboy and Demonic. 2.Optimized some visual effects. 3.The Monster force has a new passive skill: When the base HP drops below 20%, it becomes invincible for 10 seconds, and during this period, attack speed and attack range are increaseโฆ
Fixed some descriptions in the game.