Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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16% positive of 6 · 6 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Debris is an atmospheric science-based survival sim in the orbit of Mars with an event-driven story. Drifting in a chaotic sea of debris, you pilot a remote drone to scavenge resources and build modules that will allow you to survive. Slowly you discover the truths of the network and your own past.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 16% on 2026-11-01 → 16% today (6 reviews)
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
It's been a while, I've been busy getting all the story into the game. At the same time I'm still fixing bugs and improving the experience along the way.In summary:Fixes for the editorFixes for the spawningFixes and improvements for the storyFixes for the UIBa…
This is more of a hot-fix-collection than anything else.The anticipated update to come is already in the makingMore precisely: there were (as expected) many problems with the story system, all of which should now be fixed.The manual was extended by 4 new pages…
As part of the better onboarding and better playing experience this update brings an in-game manual, currently just showing the 3-Letter-Codes and displaying the controls.In the future the manual should also show and describe all the different modules for the …
Because many players raised concerns about the (onboarding) experience for players that are not regular space-game players, for example regarding the 3-letter codes. Now instead of only showing the 3-letter code, when hovering over one there should be the full…
Today's the day I've been working towards for more than 3 years now – Debris is finally released!I'd like to thank everyone that was part of the journey, all people who played the demo, and all who gave feedback.The path was neither short nor easy, in pictures…
Merry Christmas!Hey guys, as part of getting the game ready for the full release I revised the introduction because that was still causing big headaches for too many people. This time though I changed the entry point into the story and it's flow order and dial…
Hi everyone, behind the scenes I've been busy getting the content ready for the full release.Still I got to fix some problems, mainly with the onboarding and bugs with the explanatory dialogs.Improved intro to game and storyShowing Malcom's thoughtsShow explan…
It's been a while, sorry to keep you waiting, but I just felt "let's do this as well" every time Also in the background I'm working hard on implementing the full story and it's refinement. This requires a lot of time and involves more creative tasks, which are…
So guys it's been a while, but it took some time to fix many bugs, together with your help. You found them and took the time to point them out, now I know that we're nowhere close to having no bugs at all, but the nastiest are now addressed. Apparent fixes:Big…
Thank you all for your feedback, as a result I squeezed some hot-fixes into this update:Camera now stays where you put itDrone has now more POW per defaultCut-Scenes are now skippableimproved effects for drilling and grabbingInteraction of thrust flare with pa…
This update took a bit longer, but I'm sure you understand why. We have new module types, Lights and drillers. For the times when the sun isn't shining, you can now still see things, if you are ok with a little power consumption.As you fly through the fields, …
Besides the regular update schedule, this time debris is part of Games Against Living Miserably – CALM's event on Steam. I think games can and should be more than just a way to kill time, so I decided to join CALM on their mission to reduce suicide rates.As fo…
As promised in the last update, there is now a settings menu. You can access it via the mainmenu.It comes with live preview and a fps counter, to find the correct settings. (Currently there is just shadow quality, rendering scale and v-sync there).If you like …
This time I have some quality of life improvements and fixes – small but important changes.The changes include:Music can now be muted via BigScreen™Controls shown in the manual can be rebinded to support broken keys, favorite layouts and enhanced accessibility…
After some all-nighters the first public version of debris is now available! 🎉There are still many things that need to be improved and many more ideas for more content – but for now I am looking forward to your feedback. Limitations of the Demo version are:Pr…
This time Story Events have been added so you can enjoy the first few events of the story.But watch out, Grabbing is now dangerous! You'll need to adapt your relative speed to the debris you want to pickup, otherwise the grabber gets damaged.Some minor improve…