Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Construction Site Race Section AdjustmentsThe enemy's random movements and unclear gameplay instructions made the difficulty feel higher than intended. The following changes were made to address this issue.Enemy AI Adjustments1. Prevented all enemies from atta…
Translation:- Fixed foreign language mistranslations- Fixed an issue where voice beep sounds were not properly output for languages without spaces- Adjusted UI sizes that did not match text sizeCamera:- Resolved screen wobbling caused by speed differences betw…
We’ve shortened early-game events and reduced unnecessary wandering to speed up the game's overall tempo.Added a feature that provides puzzle solutions. This can be found under 'Solution' in the 'Help' menu (Default key: R).Added a system where non-protagonist…
When using a system language other than English, Japanese, or Korean, the issue where text was not displayed during gameplay has been resolved.There are no other changes, and an update with various changes will be released soon.
Hello, this is Anti-Aliasing. We're running a playtest to gather your feedback on our rhythm action gimmicks.The stage featured in this demo is the Temple of the Rhythm Monks, which players reach after about 6 hours of playtime. It's the first stage in the gam…