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Notice: I sincerely apologize, but due to data inconsistencies, players with existing save data need to delete their current save and start a new playthrough. This Regular Update introduces major changes and new features to Ryne-Arca:Adjusted monster spawn met…
Upcoming Update PreviewHello everyone,I’d like to share a quick look at what’s coming in the next update:Overhauled monster spawn behaviorImproved attack animations and responsivenessDodge mechanics re-implementedPause functionality added during combatManual s…
Ryne-Arca Official Website is now live.The site features detailed lore, character profiles, and behind-the-scenes insights into the world of Arca. If you'd like to explore the story more deeply, feel free to visit: Ryne-Arca Official Website
Gameplay & System UpdatesAdded full support for keyboard & mouse and PS controllers.Added a new tutorial.Implemented the Side Quest system.Added new combat actions: → Flash Step → Ice Wall → Luminous RiseRevamped the map system.Adjusted overall difficulty.Adde…
As a solo developer, I would like to share the current progress of Ryne-Arca. My ongoing work is focused on:CPU optimization to achieve lighter performanceMonster behavior refinement for more natural encountersSystem stability improvements to ensure reliabilit…
Hi everyone,Thanks to all the thoughtful feedback you've shared, I've been revisiting several aspects of the combat system—adjusting timing, responsiveness, and enemy behavior to make each encounter more intuitive and satisfying.This isn't a full update just y…
Ryne-Arca – International Media FeatureI’m excited to share that NookGaming has published a detailed impressions article about the Ryne-Arca demo!As a solo developer, this is my first international media feature, and I’m truly grateful that they took the time …