Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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86% positive of 15 · Positive · Live from Steam
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Idle gacha collection game set in a dojo. Train through skill-based minigames, collect and fuse hundreds of unique blades tradeable on the market. Follow your own path and become a Samurai.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 86% on 2026-11-01 → 86% today (15 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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1 item on Steam, newest first.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A merchant has set up shop on the new World Map. Here's everything in this update. Haya's Shop Katana of the Day:Haya picks one blade each morning and puts it on display. You can buy it once per day. Tomorrow she'll have something different. Request of the Day…
Thanks to the player who reported an issue of the timer not saving when quitting we missed during testing. The timer and other variables will save continuously and when quitting (closing the window, alt-f4). We also added a quit button!
Full credits (some of us were missing) UI for text was borked and it was visible only in the Steam release (the most fun kinda bugs ðŸ˜), sorry!
- Upgrade to Godot 4.6 and Forward+ rendering - Lots of bug fixes - Big refactor under the hood to allow features for future updates - Warning scene when game is not connected to Steam or the internet - Button to reset tutorials in options menu - Label that sh…
- Fixed an issue where the rarity number and rarity icon did not disappear when a katana used in the forge reached 0 owned quantity- Fixed an issue where the DLC icon and extra quest count were shown even when the DLC was not owned- Achievements have been adde…
Hello everyone! We’ve just released a major update for Samurai’s Path. This update fixes several issues that were preventing chests and katanas from dropping, along with a handful of other minor bugs. We sincerely apologize for the inconvenience and want to th…
Hello Samurai,I’m Gon, the lead developer of Samurai’s Path. Starting today, after the team has spent time refining the game and fixing bugs, we would like to stay in closer contact with you by sharing a more in-depth look at how the game continues to evolve.A…