Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 3 · 3 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (3 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This small update adds the ability to invert the up/down movement on the mouse controls as per player request.
As per request, I have added the functionality to invert the mouse up and down movement for the camera.This is a very small update, But I thank everyone who has purchased and played the game, and I felt like taking the few minutes to do this was worth it.Due t…
The QOL features have been released for the demo v1.9 including:Objective hints by pressing tab in gameAbility to deactivate Depth of Field in settingsFixed music sliderUpdated crawl speed / swim speedA release date for the full game will be announced soon!
I'm excited to share that voice acting for the dialogue is added back to the game! While it was in the game before, it was removed as it was incomplete and the voice acting that was there, didn't allow for a long enough demo. At that time, there were other, mo…
Patch Notes - Cavernreach Demo v1.1Fixed UI bugsFixed support for ultra widescreen monitors (i.e. 3440x1440 resolution etc...)Fixed cursor (remove debugging cursor reticle, added cursor texture for menus)Fixed scuba mask UI texture not filling screen on ultra …
The demo has been updated to Demo v.0.9.3. This patch has fixed some bugs and a few improvements overall to the game/demo. -Fix: Menu issues where escape would not exit the menu under certain circumstances -Fix: Lighting issues / Light baking artifacts on geom…
Cavernreach has finally reached a point where I can safely set the release date and make it public. After a long journey developing this game, and putting many MANY hours into it, I'm happy to say that it will be released on August 3rd, 2026!I know I don't hav…
Hello everyone. New features have been added based on some feedback (you know who you are) and my own thoughts on it as well. Probably the biggest addition is the "Hint System" that was put in place to help guide players when they need help or get lost on what…
The game has had a complete overhaul done to it to get rid of bloat, a useless system for buying and selling to progress (that ended up being very tedious and useless), and has had quite a few bugs worked out. The game is now nearing the final phase, getting v…
Cavernreach is still deep in development, and after extensive gameplay testing, some significant design changes have been made to better align the game with its narrative-focused vision.One of the biggest changes is the removal of rock and mineral collecting f…
As a solo dev, I'm doing my very best to make sure the game is worth it. I work daily on new things for the game, to make it the very best I can at release! Today, I thought I would share with all of you following the games development, the newest portion that…
Hello explorers! I'm thrilled to share a major milestone in the creation of my cave exploration game — the completion of one of the most breathtaking locations: The Cathedral Dome Cavern. This vast, high-ceilinged chamber is one of the largest spaces in the ca…