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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Made for a recent Steam festival and presented here for your enjoyment: a time lapse of one of our illustrations being painted, featuring hereditary gloves, veins and ruffles.
Join Hannah for a playthrough of the showfloor demo of Mandrake, as it existed at Gamescom 2026! We're unlikely to show the game exactly like this again, so we wanted to capture it for everyone who didn't make it to our live events this year. Hope you enjoy!
Mandrake is in Telltale's Choices Matter Festival this week, so we're taking the opportunity to talk about some of the foundational choices for your character in Mandrake. Unusually for our games, in Mandrake a number of things are already determined about you…
We're in Telltale's Choices Matter festival! We're going to be showing 25 minutes of Mandrake gameplay, focusing on meeting some characters in Chandley and a first look at character creation. This is the most of Mandrake we've shown online anywhere, so it shou…
An exciting day for us! We're coming to Gamescom for the first time. Thanks to the backing of IndieArenaBooth, you'll be able to take a look at Mandrake at Gamescom, and meet the team at the IndieArenaBooth stand. It's likely that there will be stickers.We hav…
After nearly sixteen years working in the Victorian milieu for Fallen London (and Sunless Sea/Sunless Skies), Mandrake is giving us an opportunity to draw on a whole new swathe of historical and folkloric sources, and we've been making the most of it. Mandrake…