Last 7 days · history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update mainly fixes several critical bugs introduced in the previous update, alongside a range of gameplay experience improvements. **Experience Improvements:** - A remaining turn counter is now displayed to the left of the name of cards with Aura status,…
his update focuses on improving the experience of maps, events, and combat. ## Map Optimizations - New Mechanic - Sprint Reward: When reaching reward nodes, rewards are calculated based on the distance you traveled this move — the farther you move in a single …
This update addresses various confusing early-game details uncovered during the previous NGD Showcase, while polishing general gameplay experience. Quality of Life Improvements: - Improved operation experience: You may now play/swap cards with a single click. …
Additional Update Notes: Revised the effect of Skill Card: Atonement. The card is now easier to understand, with its power properly balanced. Enlarged map cards on the overworld for better readability of point values. Added a secondary confirmation prompt when…
## Gameplay Improvements - Penitent Knight’s starting Talent has been changed to **Agile Physique**: Gain 1 Dexterity at the start of each turn. If you lost HP this turn, gain an additional 1 Dexterity at the start of your next turn. This change aims to reduce…
This update features major art asset revisions to create a more cohesive and pleasing visual style for the game. We’ve also polished many fine details of the gameplay experience. Lastly, several game-breaking bugs have been fixed to improve runtime stability. …
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