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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Multiworlds v0.9.2 ImprovementsNew worlds in the second tutorial level.Cleaner lock icons on locked items, with the spike lock resized to fit better.Smaller download size.FixesFixed a Best Clear being downgraded to a normal clear if you replayed the fragment w…
NewKey rebinding: Remap your controls from the new Controls tab in Settings.Hotkey hints: On-screen buttons now show the key bound to them, and switch to gamepad icons when you play with a controller. Now the buttons are active by default and can be disabled f…
Let's be honest, the game looked dull and it had no depth before. With minimalism still the core behind the game's art, find yourself engaging more with improved art. There are other fixes too, but mainly, the game looks better now.If you still need to know ab…
Multiworlds v0.9.3 ImprovementsYour character now leans or does a size punch when you queue up a move.Clearing a fragment now has a celebration.Collectibles burst into shards when you pick them up.Your character shatters into shards on death.Refreshed space ba…
Multiworlds v0.9.0 + v0.9.1 NewAchievements: see every achievement and whether you've unlocked it. Hidden ones stay secret until you earn them. An "Achievement Unlocked" notification pops up in-game. Progress is saved on your device and syncs to Steam the next…
Bug Fixes:Steamworks updateFixed issue with one of the fragments being not solvable.Fixed worlds overlapping in one of the fragments making it insolvable.Fixed switches' link trails being too big and confusing.Fixed incorrect movement speed of the player.Polis…
Dive into the demo to see what the original game will be like. With levels having upto 4 worlds in some fragments, you'll get a glimpse of how tough things can be, and how much worse it may get from there 😉