Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
94% positive of 17 · Positive · Live from Steam
Loading reviews from Steam…
Entity Strike is a 2D top-down survival game where you face endless hordes of monsters. Choose your upgrades, build powerful loadouts, and survive as long as you can. Fast, intense, and addictive.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-01 → 94% today (17 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Development updateEntity Strike is still very much alive and moving forward. Technically, things are solid but creatively, I’ve reached a point where more viewpoints would genuinely help the game evolve in the right direction.Being a mostly solo developer mean…
Hey Strikers,We wanted to give you a quick update on what’s going on behind the scenes. Development is still moving forward, but we’ve been facing some financial challenges lately, which is why content updates have taken a bit longer than expected.That said, w…
Hey Survivors,Here’s what’s new (and fixed!) in this update:Features & ImprovementsUnlocks & Achievements Unlocked and locked items are now much easier to spot at a glance. Progress feels more rewarding!Full Screen / Windowed Mode You can now freely switch bet…
Hey Survivors,First off, thank you so much for your patience and for believing in Entity Strike during these early days. We’ve seen every comment, review, and message and yes, we noticed the silence lately! That’s because we’ve been hard at work cooking up the…
Hey everyone!We’ve been hard at work improving Entity Strike, and this update is one of our biggest yet in terms of visuals, gameplay clarity, and user experience. 🆕 What’s New:Wave-based XP System: Now you gain XP killing enemies this makes progression clean…
We’ve been a bit quiet these past few weeks... but for a very good reason: Entity Strike is getting a full visual overhaul! We’re reworking animations, enemies, weapons, and upgrades — all in preparation for a major update that will shape the future of the gam…
Get ready to jump into the chaos — Entity Strike is now on sale! This is the perfect time to experience the action, build your upgrades, and survive the waves.But that’s not all…We’re currently working hard behind the scenes to take the game to the next level:…
Get ready to jump into the chaos — Entity Strike is now on sale! This is the perfect time to experience the action, build your upgrades, and survive the waves.But that’s not all…We’re currently working hard behind the scenes to take the game to the next level:…
I’m currently working on a brand new feature for Entity Strike, the Contracts System.This system will allow players to activate special challenges before starting a run in Survival mode. Each contract introduces a clear objective such as eliminating specific e…
Great news, Strikers! 🎉 Entity Strike runs perfectly on the Steam Deck. No special configuration is required — just one small step: when you see the disclaimer screen at the very beginning, simply tap once on the touchscreen to continue. After that, you’re go…
🚀 Update: Reroll System + Multilingual Support! Hey survivors! We're excited to bring you another quality-of-life update packed with improvements that make Entity Strike even more accessible and strategic. 🔁 New: Reroll System Feeling unlucky with your upgra…
👾 New Enemy: The Ghoul Spitter A terrifying new ranged threat joins the fray! The Ghoul Spitter launches acid projectiles that leave dangerous puddles on the battlefield, forcing you to stay mobile and adapt your tactics. It starts appearing from Wave 10, add…
👋 Hey everyone! It’s time for another dev log, and this one comes packed with important changes and improvements based on your feedback: 🔦 Flashlight Upgrade Rework The flashlight's brightness and range upgrades have been adjusted for a better tactical exper…
A brand-new Statistics System has arrived! You can now view detailed stats directly from the level selection screen. 📈 Track your progress with these new indicators: Enemies Killed Time Played Runs Completed Total Damage Dealt Highest Wave Reached Longest Run…