Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
some updates for WINDOWS --final boss and miniboss balancing --sound changes --hotel stays unlocked until you go to tower --fixed a save copying glitch --typo fixes --made it give xp even if a party member dies --changed default sound and music levels to 70
a few changes for LINUX -difficulty menu was incorrectly showing wrong difficulty, so fixed that. -final boss had a glitch where it was unbeatable if you died once -being mired would continue even if your player died, so fixed it so it reset -added a death sprโฆ
a few changes for WINDOWS (LINUX COMING TOMORROW) -difficulty menu was incorrectly showing wrong difficulty, so fixed that. -final boss had a glitch where it was unbeatable if you died once -being mired would continue even if your player died, so fixed it so iโฆ
Added a couple of music tracks for inside building and when shine is activated. Also made the Stagmoon boss not do their attack as often.