Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
Deadline:Aphelion E.A. 1.2 UpdateCore powers implemented:Heavy core now has the shield power. The shield will allow the player to take a single hit without taking damage. The shield will not charge when active, so you will have to take a hit before recharging …
This is the first proper patch to the game. - Added a way to return from loadout - Added core controls to options menu - Added disabled story button - Added version number to corner of menu - Fixed Quit button on lose menu - Fixed Standard build having incorre…
It was brought to my attention that a fullscreen mode would be helpful so I added it right away. New toggle found in options menu.
Just fixed the missing project files to allow the game to launch!
After almost a full year of waiting, delays, and other issues, I have finally finished the new Unity version of the game. The game was built in Godot originally, and the main reason for the conversion was to make use of the better rendering options for Unity. …
Here is a link to our community discord. Please feel free to join and drop some feedback. Any and all feedback on the game is welcome https://discord.gg/VGaCPy38ta