Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added Enemy Spawn VFXAdded vfx to pickupsOverhauled tutorialsAdded dash vfxfixed a problem where corrupted enemies used non corrupted meshfixes a problem where enemies wouldnt attack even when hitfixed a problem where corrupted enemies used non corrupted meshfโฆ
Moved project to Unreal Engine 5.7added vfx to whisperspikeadded vfx for some boonsfixed a bug where granite gaurd made yore invincibleAdded Dynamic Time of DayAdded Random Winter WeatherAdded functioning Winter parameters to Master MaterialExpanded Grass Foliโฆ
Added a tab below placed item in shop with price recommendationStatus page revamped and added boons to show up and display their info on hover for .5 secondsupdated Niagara Master MaterialFixed controls not working after deathredid attack animation code compleโฆ
Added death screen and animationFixed shop HUD to update coins after salesAdded a sound setting system that saves settings and persists correctlyAdjusted a bunch of minor yet major visual UI stuffUpdated Shop MaterialsUpdate Bookmark tabsn fixed the same ui isโฆ
Fixed Boons UI being able to be up more than once making it not go away when you pick a boon upgrade.Fixed being able to walk while picking boonsFixed text wrap on item descriptionsFixed able to go under 0 or over 9999 when placing an item on saleAdded Coin toโฆ