Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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75% positive of 73 · Mostly Positive · Live from Steam
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A pseudo 8-bit action platformer taking a bit of inspiration from film-noir and samurai dramas, iaidoka_interlude applies a few parkour and fighting game influences to mix up familiarity with a little uniquity.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-01 → 75% today (73 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Version 1.1 of this game contains a few tweaks listed below. - Extended player character's attack range - Slowed down some enemies' attacks (very slightly) - Small changes to some sections of some levels Thank you very much for your support!
Going about this update in what’s probably a reckless manner, I’ve made some drastic changes to Jump/Boxer and reworked it into iaidoka_interlude to address its criticisms and make it a better game. It’s possible that you’ll need to reinstall the game (12MB) t…
A few bugs have been fixed, addressing the issues mentioned in the discussions as well as a few others. Many, many thanks for the support and feedback. It's appreciated very much so!
A few bugs have been fixed, addressing the issues mentioned in the discussions as well as a few others. Many, many thanks for the support and feedback. It's appreciated very much so!
Achievements have been applied in this update as well as other changes that I have listed below: -Adjustments to the player character's movement, combat, and platforming abilities -Adjustments to enemies’ AI -Changes to in-game menus
Achievements have been applied in this update as well as other changes that I have listed below: -Adjustments to the player character's movement, combat, and platforming abilities -Adjustments to enemies’ AI -Changes to in-game menus
UPDATE: Nil-Ninjahtic: Ronin had been Greenlit and is currently available on Steam! http://store.steampowered.com/app/454130/ My latest game, entitled Nil-Ninjahtic: Ronin, is currently on Greenlight for voting. Please do take a look at it through this link. N…
UPDATE: Nil-Ninjahtic: Ronin had been Greenlit and is currently available on Steam! http://store.steampowered.com/app/454130/ My latest game, entitled Nil-Ninjahtic: Ronin, is currently on Greenlight for voting. Please do take a look at it through this link. N…
A sequel to Ninjahtic, entitled Ninjahtic Mind Tricks, is available through the link below: http://store.steampowered.com/app/387880/
A sequel to Ninjahtic, entitled Ninjahtic Mind Tricks, is available through the link below: http://store.steampowered.com/app/387880/
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.