Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 18 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A retro classic point-and-click RPG inspired by 1990s adventure games, primarily Quest for Glory. Explore a mysterious town where no one remembers their past, powerful wards hold back unspeakable horrors, and every choice shapes the fate of a world trapped between life and death.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (18 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The resonance focus in the Echo Vault sublevel now stays properly disabled once you solve the maze puzzle and won't reactivate once you complete the quest.
Patched an issue where the thief class could loot the Glimmerbark repeatedly from Richard's room, even if you don't need it any longer.
Fixed an issue with the Shardglass Thorn respawning once used if the Faerie portal ritual hasn't been completed. Also added a check to keep the player from using too much Void Essence on the altar during the ceremony process and wasting the essences.Increased …
Modified the quest logs for the Crimson Conspiracy questline to clarify that you need to find a second piece of evidence about who is behind the plot if you've only found one. Previously the quest log would simply say you should 'continue investigating'. This …
Missed one item in v1.08, and adding it as a quick addendum: In the large outdoor-looking area of the Echo Vault, the level up image was turning invisible instead of being removed, which was causing a blocking to the pathway.
Fixed an issue when returning from battle in one of the cave scenes where it would place the player in a non-walkable area. Adjusted the image of the bag in the initial sewer tutorial level to be more in-line with the graphics on the screen (more pixelated). F…
After several years of development and rigorous beta testing my dedicated crew of testers, Nothmere has officially been released to the public! I hope you enjoy this retro point and click adventure RPG!
The Nothmere playable demo is now available for all to play!
The game's development has wrapped. I'll be sending out invites soon to those who request and are selected to be Beta testers for the game. If you're interested in joining the playtesting, select the link from the game's storefront. Stay tuned!
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.