Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
75% positive of 4 · 4 user reviews · Live from Steam
Loading reviews from Steam…
Free on Steam. The demo has its own app, so its players are counted separately.
A pixel-style 2D side-scrolling strategy game inspired by the Kingdom series, blending resource management and roguelite elements. Gather wood and stone to expand your domain, recruit soldiers for defense, ensure food supply, and ultimately defeat the enemy deep in the forest to secure lasting peace
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-02 → 75% today (4 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
Changed: Shared content (1 download)
·Added dragonflies, which only appear in summer ·Added squirrels, small creatures that are active in the forest except during winter
·Optimized some AI of the builder to make its actions smoother·Fixed a display bug regarding the spear orc that appeared after yesterday's update·Added a new creature: butterfly, which only appears in spring
Long time no see. It has been two months since the last update. After the update in late September, I took a month off because I lacked inspiration and didn’t know how to improve the game to make it more interesting. During this time, I gradually came up with …
newly added: ·A green portal has appeared in the right cave ·Refactored the flight logic of arrows, now flying in a parabolic trajectory, and archers will shoot according to different situations ·The resources near monster spawnstones now cannot be collected ·…
·Fixed the bug of horseknights searching for enemies and the bug of patrolman picking up coins ·A change has been made to the villagers' wander logic: they used to wander within a certain range in the center of your fief, but now the range of wandering varies …
Balance adjustment: ·The number of coins in the starting chest has increased by 5 ·Improved farmers' gold coin income, now the expected daily gold coin output is 1 Others: ·Completed some text translations ·Fixed a bug that caused the builder's clothing and bo…
·Add two new player-benefiting cards, Auto-Shot and Auto-Thunder, granting players automated ranged abilities. (I hope players can have more ways to achieve victory, so I am trying to expand player's ability.)·Introducing two new special cards, featuring frequ…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.