Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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100% positive of 1 · 1 user reviews · Live from Steam
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Awaken as the Nav Shard—one of five A.I. fragments aboard a mysterious fighter-jet. Battle through branching stages in a neon-infused vertical shmup. Combine elemental powers, and fight your way to the Void. No retries. No rewinds. This is Exilus Viper.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Greetings Nav Shard, In this patch we have: Stage 1 - UI layering fixes. Stage 5b - VO overlap fix. Stage 8 - Delaying intro skip input no longer creates galactic warzone...for now. Elemental Weapon and Elemental Combo Weapon pickup sounds now reflect the chos…
Greetings Nav Shard. This small patch fixes issues with UI layering and VO logic structure during Stage 2 intro sequence. We also made some small changes to the Stage 2 and 3b boss HP totals - but this is by no means a serious "balance" patch. (That'll be on t…
Greetings Nav Shard This one fixes some of the issues from yesterdays patch, (Including the stage summary selection menu for Stage 2). Also some UI layering improvements and minor weapon changes. Much more on the way, this ones more of a stabiliser! We will be…
Hey there Nav Shards! This update contains some fixes to weapon behaviours (specifically while in focus mode), some UI updates, and some SFX changes here and there! Also, you "shouldn't" take damage if you reach the stage summary on 7b but didn't destroy the b…
Added a bunch of new visual and sound assets, and tweaked some of the weapon loadouts. Fixed some of the more obvious issues (VO overlaps and Trigger Logic). Not the most expansive patch notes, but we are running on fumes here! Thanks to those of you who have …
It has been awhile Nav Shard... I will attempt to avoid a public crash out!But, it has been a trying year.So here is the mopey part:Due to various circumstances, the original vision for Exilus Viper has been adapted to the strengths and interests of those that…