Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
You now have a melee attack - For now, the melee attack has the same parameters, unaffected by the gun being held - Cooldown : 1s - Damage : 5 (for reference, crawler hp = 10, ghoul hp = 45) Reworked input bindings for controller - Melee attack : R3 (replaces โฆ
Visual - Flag now always hangs behind the player character (it would hang in front of him sometimes) - Fixed some objects (vegetation, props) not having a reflection in the water QOL - Boss UI now has 2 split sections during night 2, clearly indicating somethiโฆ
QOL improvements - Backpack is now displayed when player tries reloading belt but has no ammo in it - Player can now cancel Shoot speed & Move speed buffs - Carrying flag improvements : player can now interact with other objects (structure locations, bridges) โฆ
You can now pet the doggo - I'll let you discover the petting "system" in-game Balancing - The player now recovers his orbs if dropped in the water after a short delay. - Debuffed the SMG Secondary : Shooting angle during overclock x2 -> x3 - Increased cooldowโฆ
Added Brightness setting panel - Shown on startup (as well as the "Language" Option) - Available in the Main Menu settings, but unavailable in-game (complicated to implement in other scenes) Misc - Rebinding keys now also changes the icon linked to the bindingโฆ
Main Menu is now adaptive! - The main menu background now changes to reflect the last environment where the player left the game from (Hub or level) Balancing - Added 2 new chests both left/right containing Orbs & Ammo to reward exploration and leave the playeโฆ