Last 7 days · history since Nov 7, 2026
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Roadmap Item: Mounts! There are now mounts in Ardent: Rise. 5 total mounts exist, one shared by all Paths and a specific mount for each Path. –-Midnight Destrier: A sturdy coal-black horse –-Violet Rotgaze: A decaying void hound –-Amberhorn Cervor: A thick co…
October 25, 2026 -Dynamic Target system now allows for some abilities to be used when the player is targeting themselves or dead targets, by auto-applying the ability to the soft target if one exists -Looting now displays a visual popup on the screen of the it…
Minor bug fixes
-Void Assassin has a new ability: Lacuna -Lacuna slips the assassin into the void dimension making them nearly imperceptible to enemies for a period of time. When used with Void Reap, it casts Void Reave instead. -Void Reave pulls the target of your Void Reap …
-Introduced an incapacitate state for enemies so now enemies can be stunned, unable to move or take action -Added Armor as a base stat for People types in the game so that bosses can have armor; Thauldrak, Astryx, and Vaelstryx now have armor which reduces the…
-The scene has a “welcome splash” image introducing new players to what’s in the game -The Main Menu - Affinity screen has tooltips for the roles and abilities that provides a brief description, giving players a glimpse of the Affinity’s playstyle -Warrior’s F…