Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New Inventory: a trash can now sits next to your money โ drag an item from your backpack or a chest into it and confirm to destroy it (dragging part of a stack destroys only that part). "Controls" hint: at the start of a new game, a window with the key bindingโฆ
New Placement Condition: Epic and Legendary items can now roll a condition โ sit in your backpack against the left, right, top or bottom edge (+40% to the core property, +20% to affixes), against any edge, or away from an edge (+30% / +15%). An edge means the โฆ
New Repair Bench โ a new workshop building in the bunker (3 levels): drag a weapon into the slot and repair it to full, or hit "Repair All" for your whole backpack. You pay scrap for melee weapons, mechanisms for firearms, electronics for elemental weapons, anโฆ
New Loot reworked: around 1,700 duplicate "+X%" items are gone, replaced by about 280; mods, artifacts, weapons and armor from chests and the trader now roll random properties: every mod and artifact has its own fixed property that scales with level, plus 1โ3 โฆ
Update: big playtest fixesThanks to everyone who played and sent feedback! This update brings a large batch of fixes and balance changes.BOSSES AND MISSION END- The boss portal now opens at midnight of the second day (was the third).- Defeating a boss immediatโฆ