Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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94% positive of 1,065 · Very Positive · Live from Steam
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Build an Empire from Pallet Returns! Buy mystery pallets of customer returns, uncover hidden treasures, and fix broken electronics! Manage your own outlet store and take risks to turn someone else's returns into your pure profit!
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-01 → 94% today (1,065 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
List of fixed bugs and changes:Changed the way that pallets generate at the very start of a new save file, to make first gains more stableLowered loan percentageReverted the change to cash register bell, new behavior is optional and can be toggled in audio opt…
Hello!It has been one year since we launched our game in Early Access . Thank you all for your support, for taking part in the testing, for your suggestions and for the lively discussions on our channels. We’re impressed by your engagement and the number of po…
List of fixed bugs and changes:Fixed filters in the new app resetting / refreshing incorrectlyFixed repeated categoriesFixed the stocktaking app working incorrectly when first reaching level 2 on a new saveFixed single-component productFixed rotation of four n…
A small hotfix is live now on steam, mainly some bugfixes and some new options for gameplay. Added option to invert "run" input in settings (if inverted, player will walk when the input is held, and run otherwise)Fixed workers unable to restock shelves with "A…
List of fixed bugs and changes:Slightly improved shelf tag visualsAdded a setting that makes shelf tags invisible (unless hovered). This setting also removes the warning message when placed product doesn't meet shelf tag requirementsAdded a setting that hides …
List of fixed bugs and changes:Added zoom in / out functionality to perks UIAdded animated visual effect to perks available for purchaseIncreased number of "mix" pallets in auctions (from 1 to 3) Fixed incorrect calculation of component pallet's value, prices …
Hello @everyone!Below is a detailed list of changes and bug fixes, and this time there are quite a few of them:Changes:Added custom difficulty settings. Please keep in mind that using custom difficulty disables achievementsCustom difficulty preset can be easil…
Hi everyone,Everything’s ready for the next official update. This time, we’ve prepared, amongst other things, the option to choose the difficulty level for a new game (which comes with some game balance changes) and the long-awaited achievements!AchievementsNo…
Hi everyone,As you know, the game is in Early Access, and we are fully committed to constantly adding new content.Today we are releasing an update focused on improving stock management and item collection. Be sure to check the new app in the laptop and see whe…
Hi everyone,Hi everyone, another update relating to the stock management system is now available..We hope you’ll like it :-)The main new feature is the stock terminal, which allows quick access to all goods stored in the back room. It only takes into account t…
Hi everyone, It’s been a while since the last official update outside the test branch, and that’s because we’ve been working on a really big new feature that required many hours of testing and tweaks. But the official update is available today, and we hope you…
Hello everyone! We would like to thank all of you for your interest in our game and for your tremendous support. We'd like to share information with you about the next update. We want your stores to grow and your funds to increase. That's why we're currently w…
Hello, everyone! We have some news for you. These aren't updates yet, but they will be here soon enough. We are working on the level system and, as I mentioned last time, it will be transformed into a ‘skill tree’. Why? Mainly to show players what happens afte…
Hello everyone! We would like to thank all of you for your interest in our game and for your tremendous support. Above all, we would like to thank our Discord community, which is not only actively involved but also always helpful and inventive. With the holida…