Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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81% positive of 38 · Positive · Live from Steam
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An all-new dark fantasy dungeon-crawling RPG taking inspiration from the fan-favorite Monsters' Den: Book of Dread. Create your party of heroes using an innovative skill system and enter tactical turn-based combat against the enemies of humanity. Loot, optimize, strategize. Enact vengeance.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 81% on 2026-11-01 → 81% today (38 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added Custom difficulty. You can scale enemy damage, health and quickness to your preferenceAdded a UI indicator for battle size/layout to enemy group tooltipChanged enemy 'Defend' skill to appear above their portrait when usedChanged Animated Blade to have Wo…
Added the first iteration of the Crafting system (found in the Inventory screen.)More recipes and crafting types will be added in the future.Fixed the effect of the 'Fan the Flames' passive Fixed poison and bleed to once again change their values after dealing…
Fixed the Choir's 'Chorus' skillAdjusted some Chorister statsBlood class 'Bond' skill can no longer target yourselfAnother pass at fixing grid positions with temporary allies (please let it end..) Fixed bag loot settings not being respected
- Added three new campaigns with unique bosses and dungeon modifiers.- Added new dungeon modifiers to all previous campaigns.- Fix: reduced Infiltrator damage slightly.- Fixed some erroneous monster skill names.
Corrected the scaling on monster DoT conditions, now scales at the same rate as general monster damageFixed incorrect calculations when stacking DoT conditionsFixed a tooltip wording error when the same condition from skill elements is combinedFixed the Defile…
- Added correct scaling on Damage over Time effects. This might swing the pendulum and make some skills too powerful, will rebalance in a future update if needed.- Added a dialog for bag settings, allowing for autoloot customization seen in previous games.- Ad…
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