Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 2 · 2 user reviews · Live from Steam
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No it is in no way related to Nex's UZG. We know about one another tho. UZG is a fast paced wave based zombie shooter game. There isn't much more to say about it. Similar in movement to Quake/Half-Life.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
No authorized Steam key store lists this game right now.
2 items on Steam, newest first.


Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Yeah, this update was supposed to release on the 1st of October but uh... i was playing hollow knight bad time management, but I am now forced to release it unfinished due to a Unity vulnerability so uhhhhh yeah! It apparently is a big issue tho it has not bee…
Just some small thingsMade the game run a bit betterAdded the hammer on every mapSlighly changed how the enemies behavealso created a new branch that will now serve as the "lightweight" option for people with lower download speeds. it may have some visual issu…
Not much, just small changesFixed broken NavMesh on the City mapAdded new achievements
YeaaaaahhhhhhhAdjusted the enemy finding helper thing to make it activate more oftenFixed the player getting robbed from their building materials when trying to place a building in an invalid positionAdded more music to more mapsFixed controller support (now y…
Yet another big-ish update. I'm actually happy with how little time it took me to make this compared to the previous bigger updateNew mapAdded buildingUpdated the Acid lake mapGround textureAdded some details outside the playable spaceFixed issues with enemies…
- Fixed the leaderboard in the trans menu - Fixed the desert map enemies not working (I don't know how but I managed to accidently delete the NavMesh)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.