Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
70% positive of 89 · Mostly Positive · Live from Steam
Loading reviews from Steam…
A Roguelike multiverse adventure ruled by an unseen godlike being. Your life and death are part of its game. Travel across nine wildly different worlds, gain powerful skills and bloodline upgrades, and evolve through each cycle of death and rebirth.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 70% on 2026-11-02 → 70% today (89 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
新版本内容公测分支
1. Fixed an issue where the auto-pickup feature could get stuck on an item, making it impossible to pick up forever. 2. Added a new survivor mode , players can enter it through the entrance in their home base.
1. Added the Character Outfit Replacement​ feature to the Homestead. 2. Fixed an issue where the effects of certain functional items would not stack when used (SCV). 3. Fixed an issue where the Old Beggar would gain affixes in Hard Mode. 4. Fixed an issue wher…
1.​ Skills can now be recalled by holding the E​ key, refunding M Coins. 2.​ Monster durability has been slightly reduced, and their attack power has been slightly increased. 3.​ Optimized the input logic and operation prompts for certain interfaces (e.g., Blo…
Major Feature Updates:1. Added a new difficulty selection mode!! 1.1 In Hard Mode, monster stats will increase significantly based on the stage progression. 1.2 In Hard Mode, normal monsters may have 0~1 affixes, elite monsters may have 1~2 affixes, and bosses…
1. Fixed an issue where effect details couldn't be viewed via mouse hover on certain entries in the Battle UI effect list. 2. Adjusted the Construction Panel: Game time pauses during the building process. 3. Adjusted UI tab switching rules: Navigation now requ…
1. Fixed an issue where would not correctly gain attribute increases based on the amount of excess damage taken. 2. Fixed an issue where the endgame quest could not trigger at the node. To trigger , bring the and to . 3. Adjusted the effect of : projectile spr…