Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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77% positive of 31 · Mostly Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Rumbral is a dark, puzzle platformer set in a seemingly forgotten world. Find your way in this desolated place while trying to recover your memories and find out who you really are.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 77% on 2026-11-02 → 77% today (31 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi! Rumbral team here,We are very grateful for all the feedback we have received from you.We are working hard to improve Rumbral, and that is way we've released a quick patch that addresses some issues frequently mentioned in reviews and streams:Character feel…
Rumbral is currently available on Steam with a 25% discount, making this a great time to step into its world if you've been curious about the game.Explore a mysterious and atmospheric world where the past and present coexist. By travelling between two intercon…
Sound has always been a huge part of the experience we wanted Rumbral to create.Not in an overwhelming way, but through subtle details, quiet tension, low ambient tones, distant sounds, and moments where silence itself becomes part of the atmosphere. We wanted…
Rumbral was never meant to be just a game about solving puzzles and moving forward.From the beginning, the idea was to create an experience where gameplay, atmosphere, and storytelling all felt connected. The core mechanic revolves around shifting between past…
Not everything is obvious at first.You step into a space, something doesn’t quite make sense, a path is blocked, a detail feels out of place. You try something, it doesn’t work, you look again, maybe notice something you didn’t see before.In Rumbral, progress …
Rumbral is built around a simple idea, you don’t always get it right the first time.You try something, it doesn’t work. You come back, look again, notice a detail you missed, or understand how one reality affects the other in a different way. Little by little,…
Rumbral is out now.What started as an idea, something small that slowly took shape over time, is finally in your hands. After months of work, decisions, and a lot of iteration, the game is ready to be experienced.At its core, it’s about exploring a world acros…
Some games are perfect for short sessions, you jump in, play for a bit, and move on. Others slowly pull you in, and before you notice, you’ve been there for much longer than you expected.Rumbral can sit somewhere in between. You can approach it in small moment…
Hey, dev team here. We’re getting very close to launch now, April 23 is just around the corner, and it’s starting to feel real seeing the game finally come together.Rumbral is a puzzle-platformer built around shifting between two realities, where what you chan…
Last weekend we had the chance to showcase Rumbral at Toledo Matsuri, on April 11 and 12, and it was a really special experience for us!Seeing people sit down, try the game for the first time, and slowly understand how everything works is something that’s hard…
Hey, dev team here. We’re a small team building Rumbral, and right now there are two weeks until Rumbral release date.At this stage, feedback really matters. Not just big ideas, but small reactions, what catches your eye first, what feels interesting, or even …
Hey, dev team here. One thing we’ve cared about from the beginning is how the game feels visually, not just how it looks, but how it communicates with you.The contrast between both realities, the use of color (and sometimes the absence of it), and the way ligh…
What defines Rumbral? It really comes down to a few core ideas that shape the whole experience.The first one is how puzzles work. You’re not just solving what’s in front of you, you’re moving between two versions of the same place, changing something in one re…
If you’ve played games like INSIDE or LIMBO, some parts of Rumbral might feel familiar at first. The atmosphere, the pacing, that sense of something not being fully explained.But there’s a twist at the core of it. You’re not just moving forward, you’re moving …
Rumbral is releasing in 4 weeks, April 23, and you can try the Demo its official release!In Rumbral, players move between two interconnected timelines using mysterious magenta pools. What is broken in the present may be intact in the past, and by shifting betw…
Hey, dev team here! We’re a small group of people from Spain working on Rumbral, and for the past months we’ve been putting a lot of care into every detail, from how the world feels to how each puzzle connects across timelines.It’s been a long process, a lot o…
Today is a very special day for our team. We can finally reveal that Rumbral will launch on April 23, coming to ALL PLATFORMSRumbral is a dark atmospheric puzzle-platformer where players explore a mysterious world and solve puzzles by shifting between two inte…
From the beginning, we wanted the world of Rumbral to feel heavy, quiet and slightly unsettling.Many of the environments are large, empty and surrounded by fog. Structures appear abandoned, broken or partially swallowed by nature. Instead of filling the world …
In Rumbral, color is not just an aesthetic decision. It is part of the language of the world.From the beginning, we chose to work with a restrained and minimal color palette. Most environments lean toward a nearly monochromatic range of tones, where nothing st…
One of the quieter layers of Rumbral lives in the details.As you explore both timelines, you’ll find hidden relics and fragments scattered across the world. These collectibles aren’t just optional objects, they’re pieces of something that once made sense.Each …