Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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83% positive of 18 · Positive · Live from Steam
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Fight enemies to the beat and bring Rock to the people in this epic rhythm game! Echo Rift is a beat-based combat game where players dance on an arena grid in their fight against the audiocratic elite to bring back music to a silenced world.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 83% on 2026-11-01 → 83% today (18 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
DJ Cyberbyte's Phase's were in the incorrect order due to testing, they have returned to the correct order.
Fixed Tail Drum unsync bug Fixed Head Drum unsync bug Added Switching Difficulty on the Fly in the Overworld (If you do choose to change difficulty you won't be able to get the achievements for beating the game on _ difficulty. You would have to start a new ga…
Fixed Pause Being Disable after going through the tutorial Normally. - Echo Rift
Inverted Movement only Depletes if you move to a valid tile. Within the Treasure Room the player is setup correctly. - Echo Rift Team.
Added Different colors for Horizontal and Vertical Teleport. Fixed Tail Drum Attack not showing up in phase two for DJCyberByte. Fixed double damage bug for feather drop in phase one for Lady Cawthorne. - Echo Rift Team.
Teleport Indicators are added. Made teleport less terrible. It is now perfectly on beat. Before it was just offsetting the time by a beat length. So if the player was off beat the teleport would be off beat. Also removed the disabling inputs from it so you can…