Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Rob is now content complete! Also some new enemies and all sorts of improvements all around. Both visually and gameplay wise. anyway... New content: New enemies: Raccoon and the Copassaw! Four new Rob-only trinkets. Twelve more cards for Rob. There are a few mโฆ
Nothing super huge in this one. Got a new companion and a new critter and lots of new visuals! anyway... New content: New Rob Specific companion: Sue! New critter: Malicious Mallard ๐ฆ Lots more card art. Completely reworked in run UI Gameplay changes: Hydrateโฆ
Heyo, big overhaul to the core mechanics once more! (hopefully the last one) In short, the Confidence mechanic (thermometer) is gone, and has been replaced with a cool new mechanic that should be much more rewarding to play around, and simplify the math. anywaโฆ
It seems like the confidence mechanic is here to stay! I've spent the last while updating the game to accommodate it. In other much bigger news: The second character is now playable, with unlockable cards and everything! (just don't expect card art for his carโฆ
Hey gamers. Since the last patch I've shown Grove at a convention, and many of the changes that follow are a direct result of that. New players just were not understanding how the Shell on turn 1 mechanic works. This is an issue I've been struggling with for tโฆ
Lots of bugfixes and quality of life before the con next week! Gameplay changes: The way the game handles prompts to "Choose a card from your hand" has been restructured, allowing you to Cancel and back out of the selection process. (this likely introduced somโฆ