Last 7 days · history since Nov 3, 2026
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I've begun working on player models this week. My current goal is to create three models (assault, medic, recon) for the two factions. On a side note, I am experimenting with few customization options (helmets, armor types) to see if customization is a viable …
For those who are aware of us, we are a two man team. Since last year, we've been working on D.U.S.T. day and night and have come very far with it. We've had great success and have had many people yearning at the potential that the game possesses. We've also b…
I am making this announcement to share a bit about the current patch status. As many of you would know, I am busy working on the 0.3 patch. I am re-writing, re-modelling and re-everything right now - since this is a new patch cycle. Think of it as making a new…
I am making this announcement to share a bit about the current patch status. As many of you would know, I am busy working on the 0.3 patch. I am re-writing, re-modelling and re-everything right now - since this is a new patch cycle. Think of it as making a new…
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10496641/59cf4db8894dd7a65fbfb0df12b7bf11f65cfae9.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10496641/e789157fdfc05601805f00998a08d84a512ec55b.jpg Alright guys, …
Hope you guys had a great holiday season! I am still technically away, and will be back next monday but just wanted to say hi to everyone! See you next week!
Hi everyone! I know I am a few days late, but I am glad to let everyone know that the new dev branch has been released. What is this dev branch? The current D.U.S.T. is at 0.2.X cycle and is in need of major overhaul in practically ALL areas. I've working and …
I am going to keep this week's report short and to the point as there are few things that I need to clear up. 1. Training map (Killhouse map) which was tentatively scheduled for the last week of November is being moved to 6~7th December to avoid date conflicts…
Hi guys, I will be performing some tests and maintenance on the server between Nov 13 and 14 (so the next 48 hours). Expect connection issues and drops during this period. I will post an update as soon as things are back to normal. Take care! -Peter
Alright, so I've worked out some details on how the 0.3 patch will be launched. First, I'd like to point out that 0.3, is more of a new game built from scratch (almost almost) in the sense that the core of its codes was re written. Second, 0.3 was built the wa…
First person controller was rewritten from scratch this week. The old one - the current one - was a combination of good and bad - and I felt that to address some issues that needs to be resolved - like cancelling mid weapon change - it was time to get back to …
Dear friends, I finally have a working date that I am shooting for. I project the long waited 0.3 build to be available mid-late November, and this comes with my confidence :D After this update, we will be going back to weekly updates! That's it for this week!…
With the Killhouse map nearing its completion, I also begun working on re animating some of the old first person animations.Some of the old features, such as eye relief control, will be replaced with a cleaner control scheme along with a responsive animation. …
This week I've been working on modelling the Killhouse level, (which will be used for training/tutorial and for practicing). The level comprises of few rooms each with its own purpose (eg.pistol firing range). General structures and layouts for the level is do…
There isn't much to share this week since I've been mostly working on the Killhouse level model, but suffice to say that it is shaping up rather well. I expect to be able to showcase the level soon. Also, I have mentioned this before, but I fear the compatabil…
An offline training map, Killhouse, is in its works which will provide 1. Basic training (tutorial) 2. Timed clearing of targets 3. Ability to try all available weapons I'd also like to explain how the class system will work. Please note that this is an ongoin…
After many feedbacks and re-consideration, the survival game mode will not be included. In fact, DUST will stay as a mil sim. I acknowledge that my experimental spirit got too overboard on this one. Regardless, I am making additional adjustments to the game as…
Hi guys, I am proud to announce that I will be officially be back August 1st. I really appreciate everyone's support. I feel much better and is ready to dive head on :D ===== I am announcing the new game mode - survival. And if the name of the game mode is not…
We are currently experiencing connection issues to master server. I am working on it and should be back up in a few hours. I will let everyone know as soon as it is ready. I apologize for for inconvenience. *Server issue resolved. Thanks!
Hi guys! Just wanted to let everyone know that we will be doing some server maintenance tonight. Per usual, it will be done within an hour. Also, we should be making some major announcements soon, so keep your eyes open!!! Stay frosty!