Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Our two main goals this past month have been to ensure that all the latest implemented features work correctly in online cooperative mode and to improve and modernize the in-game UI.Below is a short video of the cooperative mode being playtested locally on a sโฆ
Progress on Sync Tactics is slow but steady. We're addressing all the feedback received so far and adding various visual effects to help new players understand the game mechanics. Our goal is to have the next playtest build ready for co-op, so stay tuned for tโฆ
The last month has been packed with things to do in order to address all the feedback received. We're still working on some of these improvements, but it's time for a quick update on our progress!We have some important news to share. The game is now available โฆ
The first Sync Tactics playtest is live! https://phobos-games.itch.io/sync-tacticsIn the last couple of weeks we spent the time bugfixing and preparing a single-player build for our first playtest. We decided to start with a single-player version of the game tโฆ
This devlog should have been published a couple of weeks ago, but it's sometimes hard to find the time to write these updates when there's so much development work to be done!So, over the past few weeks, we have fully implemented a new system that enables playโฆ
Over the last week, we have started to improve the in-game UI to enable new interactions with enemy robots. It will soon be possible to visualize the predicted movement of enemies!I would like to take this opportunity to provide a brief overview of how the Plaโฆ