Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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76% positive of 13 · Mostly Positive · Live from Steam
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Aim for space from the ground. Climb up while jumping on objects. The jump distance changes depending on the degree of accumulation, so delicate control is required. Don't cry no matter how many times you fall! I am sure you can do it!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 76% on 2026-11-01 → 76% today (13 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A test map was added and some changes were made to the knight's behavior before the major update. A map is scheduled to be added in the next major update. - Changed the speed of the knight's climbing action. - You can now change the direction of the knight whi…
-Fixed moving books and lasers -Added one background music track -Changed the distance of hidden jumps -Supported some subtitles that were not supported in English -Steam achievements can now be unlocked -Changed some subtitles
-Some sounds have been lowered. - Adjusted objects that are easily caught by charge jumps. - Changed judgment of some objects. - Rolling cooldown is now 30 seconds (Rolling is prone to bugs, so we intentionally hide how to operate it). - Fixed a problem where …
Knights now stop immediately after completing a dash Fixed a problem that sometimes prevented charge jumps Fixed a problem that prevented mid-air jumps Fixed a problem that prevented charge jumps at the fastest speed Fixed a problem that caused beds to not spe…
Bug fixes - Trapped beds are now saved - Fixed bug where snow beds would not release Current bugs - Some subtitles in English would not disappear - Achievements would not unlock - Sometimes charge jumps would not work - No lateral speed when falling, no latera…
The knight has been improved overall. The camera position has been changed so that the knight is in the middle. The distance between the knight and the camera has been moved away. The knight can now point in the correct direction on the ground by holding down …