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Ok, I know you hear the name “Earl the Tomb Robber” and immediately think “Ooh, a new Tomb Raider clone. That’s cool.” But did you know that Earl the Tomb Robber actually came out about 6 years BEFORE Tomb Raider? That’s right, long before there even was a Lar…
Happy June everyone! Time to check in and let you know what’s happening with the latest in development of my video game: Earl the Tomb Robber! (Don't like reading? Watch the video here!) If you’re tuning in for the first time, Earl the Tomb Robber is a story d…
Okay, let’s get this out of the way… Covid SUCKS! This month has been pretty much a bust for game development. I caught Covid 19 at the beginning of the month and have been down pretty much every day since then. As a result, yeah, pretty much nothing got done.…
Hi! Welcome to Earl the Tomb Robber Devlog number three! Let’s talk combat! I’ve already mentioned that while Earl the Tomb Robber will feature enemy combat, I don’t intend for that to be a major mechanic in the game. What does that mean exactly? Let me explai…
Hi! Welcome to Earl the Tomb Robber Devlog number two! Today, let’s talk about what this game is and what my goals are as a game designer and writer. Most of my life I’ve been an adventure game designer. In the 90s I fell in love with Lucas Arts graphic advent…
The "Earl the Tomb Robber" Devlog is LIVE! Keep up with all the latest development in the game as well as participating in discussion and critiques! I'm excited to share my progress on this game dev journey as I figure things out along the way. The best way fo…