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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Small Patch to fix a bug with TTS Change Animon quick peek is now down with SHIFT + LEFT for your Animon and SHIFT + RIGHT for opponent Animon Fixes fixed not being able to select other dice in TTS-mode fixed enemy dice rolling interrupting messages added hintโฆ
Hi, everyone! Here's a small update with a few new things. Reduce Condition Stacks You can now use dice to reduce condition stacks of your active Animon by dragging a die on it (mouse) / press shift (keyboard) or right stick (gamepad) while a die is selected. โฆ
Changes poisoned dice now don't deal damage if they're Resonance dice (all values same) poison text effect a little tweaked (text strike-through when cancelled by Resonance) catching an Animon with a Companion Shard that already exists as a starter, will now rโฆ
New StuffChallenge Mode: Defeat Ignited Minjaluna with a pre-set team and unlock an elusive Minjaluna skinnew elusive shader effect (only optimized for Minjaluna so far) Quick Swap: You can now switchAnimons in battle quickly by pressing Focus Left/Right (Q/E โฆ
New Stuff New item: Trampoline! (map item that lets you jump to a different path) Enemy intelligence now re-rolls dice to avoid tide-lock or get Resonance (TTS) added Toppings infos and trigger feedback to combat Balancing runs now start with 1 Soula Cola defaโฆ
fixed issue with being able to switch to identical or defeated Animon fixed getting stuck on party screen when having to release an Animon after catching a 5th one added TTS-support to Yo-yo catch mechanic fixed party screen not reading in TTS-mode fixed pout โฆ