Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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100% positive of 2 · 2 user reviews · Live from Steam
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Survive the onslaught of endless waves of humanoid monsters in melee combat with manual mechanics. Defend, dodge, and counterattack as a warrior named Sentinel Ignis, who can manipulate fire to face his adversaries.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
BALANCE - Perfect Defense is now easier to trigger. - The damage animation for the second combo of the heavy punch is now longer. - Fireball consumes fewer bars. - Fire Sweep consumes fewer bars. - Ultimates now grant more Special bars. FIXES - Fixed an issue …
NEW - Ultimate damage is now displayed in the Game Types menu. - Specials and Ultimates that have the Retaliation Boost now show this in their descriptions. BALANCE - Retaliation Boost can now be triggered multiple times. - When having 3 Specials, the number o…
NEW - Critical Damage now triggers a blue animation on the enemy's body to indicate that it has been activated. - The Retaliation Boost description in the Gameplay Types menu is now clearer, specifying that it can only be activated by Specials and Ultimates. -…
NEW - New information has been added to the Gameplay Tips menu about getting up quickly when knocked down. BALANCE - Now in Stage 1, there is a chance of stronger enemies appearing, which increases with the use of two or three Specials. The number of enemies w…