Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed visual bug where water sometimes disappears Fixed parkour room gate not resetting Added death counter Adjusted Microphone sensitivity Added tutorials and option to mute tutorials
Dying from TNT while blowing up barricades messes up save Title screen doesn’t loop Lever C gate open at start
Fixed disturbed widget stuck in nightmare mode
Fixed Blinding lights Added loading tips and tutorials Added game difficulties Improvements to monster AI First cutscene able to be skipped Option to mute microphone Fixed lock picking sound sometimes persisting after lock is picked Added autosave feature to s…
Fixed Blinding light near lever B Fixed duplicate skeletons Fixed spider getting stuck in two more areas Fixed cabinet doors Added confirmation UI to quit game and return to menu Fixed flashlights falling out of the map when dropped from inventory Fixed bloody…
Fixed “Find a way inside mine” not showing on start Fixed interact sometimes staying on at car door Fixed interacting through gates Fixed various crouching issues Absolutely slaughtered the game tick time (fps go brrr) Fixed monster being yeeted out of the map…