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68% positive of 22 · Mixed · Live from Steam
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You are an evil lord with a hero problem and not nearly enough floor space. Draft buildings, pack them into your cramped lair, toil to earn money to expand, create powerful monster synergies, and send your chaotic army of minions to repel wave after wave of heroic do-gooder pests.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 68% on 2026-11-01 → 68% today (22 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Betabranch
Dear Evil Lords,Thank you to everyone who continues to play and send us feedback. It keeps shaping what we work on, and this week's update includes a mix of quality-of-life improvements and fixes that came straight from your suggestions. Here's a quick rundown…
Dear Evil Lords,Thank you to everyone who's picked up the game and taken the time to send in feedback. It genuinely shapes what we prioritize, and this week's fixes are proof of that. We were blown away to see so many of you dive in during the first week alone…
Thank You for an Amazing Launch - Patch #1 is Live!Dear Evil Lords,First of all: thank you!It’s been amazing to finally see Packed Lair out in the wild, and we’re incredibly grateful to everyone who has jumped into the game on launch day, shared their thoughts…
Mark your calendars: Packed Lair releases Tomorrow!We're back with another round of fixes and polish ahead of launch. This update is smaller than our last, but it smooths out a lot of the little things you've flagged. Here's what's new. SFX Changes for Some Un…
Mark your calendars: Packed Lair releases September 22nd.We've been reading your feedback since the demo launched, and this update is the result: a revamped base-building phase, new progression systems, and a bunch of quality-of-life fixes. Here's what's new.A…
Hello fellow evil lair-lords! Thank you for playing Packed Lair during this Steam Next Fest. We've put out an update to address some early issues that have been reported.Fixed a lagspike/freeze when playing the game for the first time in combat.*Prevented info…
Check out Yerv's playthrough of Packed Lair on our Steampage!
My Evil lords, the wait is over! After all the building, testing, tweaking, balancing, feedback, and polishing, Packed Lair is officially available NOW on Steam! It’s been an incredible journey getting here, and we’re beyond excited to finally put the full gam…
Hey Lair Masters!We've been working hard behind the scenes, and we're so excited to finally share what's been cooking. This update is packed (pun intended) with improvements, new content, and quality-of-life changes that we think you're going to love. Let's di…
Check out this Stream with Packed Lair's developer Patrick & Mystic Forge's JazzyBoi!
Hi everyone,I've just published a new build on itch, in addition to some bug fixes (and fixing a big regression when selling buildings). I also created a new look for the base. Previously, the rock cells that surround the base were made of different assets, be…
Hi,here is the dev behind Packed Lair. I have made a demo for itch, which is the first step before making a demo for Steam. I will collect feedback to improve on it, I hope to have something for January. In the meantime, I will start the work for adding new fa…